6 Yrs
Baraz
#1
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6 Yrs
When viewing the current playtimes reported for DA Veilguard, I think it is important to keep in mind that just the total cutscenes are over 15 hours long!
I say this based off a Youtube video showcasing nearly all the cutscenes, which includes *some* of the companion sidequests.
I presume the main story cutscenes, alone, are probably around 10 hours.

I am not a fan or supporter of that game, just felt the fact above had to be said considering that 6 users (out of 8 time scores) all claim they finished the main story in less than 15 hours (they were not speedruns, though admittedly "fast" and "rushed"). One even claims they did the main story without skipping any scenes in about 14 hours, though they logically had to view probably around 10 hours of cutscenes ... Not very credible.

On the other hand, the other 2 times recorded are 76 and 100 hours, by GamesRadar and IGN (whether or not we like or trust their reviews).

nb: I like this site and I am aware there is nothing that can be done about dubious times reported. And speedruns are fine and are usually noted as such. So the point or purpose is to note that a normal playtime of the main story in Veilguard, unless speedrunning or unless skipping cutscenes, cannot logically be less than 15 or so hours.
12 Yrs$#
Chronoja
Benevolent
#2
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12 Yrs$#
Anomalously low times like that should and likely will get pushed out of relevance as more people start submitting times. Especially in the launch window when everyone else is actually playing the game instead of submitting proper times, it's just something that will solve itself eventually. Sucks for sure, but in time it'll sort itself out.
6 Yrs
Baraz
#3
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6 Yrs
Replying to Chronoja
Well said. True.

In fact, 5 new times were noted hours after I wrote this, and they are more realistic.
5 Yrs#
GCTuba
#4
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5 Yrs#
Replying to Baraz
You can report any completion times you feel are suspect. Like Chronoja said though, it's a new game so the time to beat will be more accurate in a few weeks.
6 Yrs#
Civilwarfare101
#5
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6 Yrs#
It's rather strange how this site pretty much made it's name off of recording how long it takes to beat games when in reality, I wouldn't really consider it to be 100% accurate more like 40-50% accurate. I remember on the Burnout Revenge page that someone recorded a time where he got to rank 10 in about 8 hours but I got to rank 8 in about 10 hours, and I was on emulator when playing the game so I had access to save states every time I screwed up and he didn't have that, either he's REALLY good at the game to the point where he never crashed once and always got first place and did everything in his first attempt or something is up.

But that's kind of the thing with HLTB times, it might or might not include getting stuck, dying a lot or if it's the timer in game or is it rough estimation. I tend to include multiple factors to determine how long a game is, of course I factor HLTB(I also factor in the "Time to Beat" when when ranking how long it takes to beat my game selection for the month) but I also factor longplays and how long it takes to beat indivdiual levels. I make sure if the walkthroughs in question aren't Let's Plays or someone streaming and they aren't 100%ing the game. Whole thing is complicated as all hell but I like to believe multiple things should be factored in when I try to beat a list of games every month.

I know it's not about Dragon Age but it's like this with so many games, however there are some HLTB times where the site is pretty much spot on with.
6 Yrs
Baraz
#6
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6 Yrs
Replying to Civilwarfare101
I am really not new to this site (I reported 153 completions on this stie) nor new to how time to play varies wildly between players ... For example, it takes me x2 to x3 longer than the average times noted.

So I don't react in general, but I might comment when the time noted is practically impossible for technical reasons. If someone says they completed the main story in 14 hours, watching all the cutscenes (that in themselves total 10 hours or so), we know it is more than fishy. I saw similar cases with Battletech where players reported doing x missions faster than it is technically possible due to cutscenes and somewhat long animations between planets that could not be skipped, etc.

Do you get my point ? It is not about "Wow, some players are abnormally fast!" (like I said, speedruns are fine on this site). It is about how Veilguard has between 10 to 15+ hours of cutscenes (depending if you do companion quests), so the initial few times reported were misleading to say the least.
6 Yrs#
Civilwarfare101
#7
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6 Yrs#
Replying to Baraz
Yeah, I am aware, but it is early on in the game's release, it'll probably get more accurate the more times start coming in like many have said. That and regarding gaming as a whole, it's better to just wait things out slowly rather than being hasty.
6 Yrs
Baraz
#8
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6 Yrs
Replying to Civilwarfare101
100% !
6 Yrs#
refat17
#9
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6 Yrs#
Replying to Civilwarfare101
I usually just time my total play time including deaths and retries, but even some games with in game time tracking might track time in the way you might expect an that can change from a game to game basis.

I find arcade style games hard to give a time for because the games themselves can be like 30min to 1hr, but they usually take lots of practice and tries before you can get to the end. I personally time the totality of my game time including failures because I feel it better reflects the time I actually spent on the game.
6 Yrs#
Civilwarfare101
#10
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6 Yrs#
Replying to refat17
I try to include death and retries in my times too mainly as reflection of my actual "skill" at the game as opposed to making me seem like I'm a better player than I actually am, however emulation is where things get on the hazey side since I use save states but PCSX2 will track how long you've been playing it. It's still probably not super accurate.