SabreCat's Posts
Posts SabreCat created.
___________________________
Post Your Wins
- 489.2K Views
- 6.5K Replies
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
Finished the main playthrough of Crimson Shroud. I really like the way it manages to compress a complete JRPG experience--deep, challenging, meaty--into less than eight hours. There's replayability if you want it, too, with a New Game+ for a better ending and so forth. The genre doesn't need to be defined by 80-hour grindfests!
One thing I will say made me grimace, though: this game despises women. I don't mean the casual sort of misogyny that's typical of video games in general, with women characters relegated to support roles or damsels-in-distress, though there is a bit of that here. I mean a raw burning malicious hatred seldom seen outside of hashtagged harassment campaigns and the most brazen of conservative religions. From opening cutscene to epilogue, Crimson Shroud's women characters are physically brutalized, denigrated as bitches and whores, and ultimately blamed for most of the setting's evils. It kinda blew my mind in not a good way.
One thing I will say made me grimace, though: this game despises women. I don't mean the casual sort of misogyny that's typical of video games in general, with women characters relegated to support roles or damsels-in-distress, though there is a bit of that here. I mean a raw burning malicious hatred seldom seen outside of hashtagged harassment campaigns and the most brazen of conservative religions. From opening cutscene to epilogue, Crimson Shroud's women characters are physically brutalized, denigrated as bitches and whores, and ultimately blamed for most of the setting's evils. It kinda blew my mind in not a good way.
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
Finished Solatorobo: Red the Hunter. Friggin' adorable! They tried to make things more serious in the back half of the game, but mostly it's just amusing and charming. It's hard to take the end-of-the-world threat seriously when (a) literally no one ever dies (well ok Nero and Blanck do I guess but they're endgame bosses?), even when they're on board airships that explode into tiny pieces, and (b) you can take a time-out from addressing said end-of-the-world threat to go on a stamp-collecting scavenger hunt.
___________________________
Dream Sequels
- 4.9K Views
- 51 Replies
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
Haha, nice! I actually looked that up, and it turns out it's "Sapristi!" which is an exclamation in quaint old-timey French, like "good heavens!"
In the process of investigating that, I also found that there was a tease of a sequel in 2018, but nothing since then...
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
I'm playing Solatorobo: Red the Hunter at the moment, and I bet a sequel with a bit more gameplay polish would be a real charmer. Probably never happening, though!
___________________________
All-time must play games
- 20.8K Views
- 60 Replies
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
I would put Undertale on any such list. It's short enough not to be a big commitment, has historical significance to gaming culture, and makes some meta-level commentary on games as a medium that might provoke some thought.
Plus, it has a bit of a sorting hat effect. You get to join the crowd who loves it / finds it charming / etc., or you get the particular egoboo of not liking a thing that got a lot of hype!
Plus, it has a bit of a sorting hat effect. You get to join the crowd who loves it / finds it charming / etc., or you get the particular egoboo of not liking a thing that got a lot of hype!
___________________________
Post Your Wins
- 489.2K Views
- 6.5K Replies
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
Fire Emblem Awakening
Wow, this game was made for me--turn-based tactics + matchmaking sim! The character relationships are all delightful. I was lukewarm on the idea of having the ability to grind, at first, but with the enormous roster of characters and the two-generation mechanic, I don't think there's any other way they could have done things that would still let you develop the skills and relationships you wanted. I'm tempted to do another playthrough with more planning on who I want paired up with whom, but I should probably take a break with a shorter, lighter game.
Wow, this game was made for me--turn-based tactics + matchmaking sim! The character relationships are all delightful. I was lukewarm on the idea of having the ability to grind, at first, but with the enormous roster of characters and the two-generation mechanic, I don't think there's any other way they could have done things that would still let you develop the skills and relationships you wanted. I'm tempted to do another playthrough with more planning on who I want paired up with whom, but I should probably take a break with a shorter, lighter game.
___________________________
What do you do when you end up making no progress during a sitting of a game?
- 1.4K Views
- 10 Replies
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
If I spent a session without getting anywhere, and I'm not hyped to see what's beyond that wall, that tends to be the prompt for me to retire the game. Especially if it's aimless wandering with no clear path forward, as opposed to something that feels surmountable, like a boss I can't quite master or a level-up threshold I haven't hit. That sort of purely-useless game time is what killed Amnesia: A Machine for Pigs for me, for example.
If I'm stuck but I feel like success is in reach, and/or I'm eager to find out what's next after the trouble stretch, I'll hit up a walkthrough. Typically all it takes is a GameFAQs, IGN, or YouTube search, and I'll find that a thousand gamers before me have had the same trouble--so I can pinpoint the info I need without spoiling overmuch beyond that!
If I'm stuck but I feel like success is in reach, and/or I'm eager to find out what's next after the trouble stretch, I'll hit up a walkthrough. Typically all it takes is a GameFAQs, IGN, or YouTube search, and I'll find that a thousand gamers before me have had the same trouble--so I can pinpoint the info I need without spoiling overmuch beyond that!
___________________________
What do the different badges mean?
- 5.7K Views
- 61 Replies
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
Haha, thanks for the hint!
If it's automatic, then it's probably not things like "gave away freebies" (though I did get somebody a free game coupon once) or "had site feedback get implemented", as those would require manual intervention. Maybe the folks who think it has to do with game submission / editing are on the right track?
___________________________
Games you liked growing up
- 4.7K Views
- 35 Replies
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
The OP prompt put me in mind of "games I enjoyed as a kid that didn't really work", haha. So I present two:
Cybergenic Ranger - Gameplay alternated between crappy 2D platforming and crappy 3D rail shooter. But usually, at least on my parents' PC back in the day, it tended to crash during the second space shooty sequence. Didn't stop me from periodically firing it up and seeing if I had any better luck!
Zone 66 - Kind of a cool take on shmups, you zoomed around a 2D map with 360-degree movement, blowing up both land and air targets. When I finally got the full version after playing a bunch of the shareware level, I ran into a bug where a single tile wouldn't count as having been bombed when you blew it up... and in order to progress, you needed to wipe the whole map. Sadness.
Cybergenic Ranger - Gameplay alternated between crappy 2D platforming and crappy 3D rail shooter. But usually, at least on my parents' PC back in the day, it tended to crash during the second space shooty sequence. Didn't stop me from periodically firing it up and seeing if I had any better luck!
Zone 66 - Kind of a cool take on shmups, you zoomed around a 2D map with 360-degree movement, blowing up both land and air targets. When I finally got the full version after playing a bunch of the shareware level, I ran into a bug where a single tile wouldn't count as having been bombed when you blew it up... and in order to progress, you needed to wipe the whole map. Sadness.
___________________________
Post Your Retirements
- 105.4K Views
- 873 Replies
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
I might play the odd session of it here and there, but I don't think I'll pursue completion of Dissidia NT. Big disappointment--I loved and played the heck out of the 012 edition of the original. But this one's "Story Mode" is so lackluster... there's no world map, nor even fight nodes like the first version of the game; no RPG-style loot or progression; just cutscenes to unlock by grinding bot and PvP matches. And speaking of unlocks, there are eight million different widgets to unlock, most of them useless online flair, and those that have gameplay impact (e.g. charge-up skills) are completely tedious to manage. Thankfully this was a gift, so I didn't lose any $$ on this letdown, but .. sigh.
___________________________
What do the different badges mean?
- 5.7K Views
- 61 Replies
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
My guess on "Loved", given I managed to earn it despite being a pretty light, off-and-on user, is that it kicks in if you post a forum thread that gets a ton of engagement (though no idea on the specific threshold). I don't post a lot, but my "Post Your Retirements" thing took off!
EDIT: Ah, nope. Disproved my own theory. DeathCode's "What game are you playing" thread is enormous, but DeathCode is not Loved. Mysterious!
EDIT: Ah, nope. Disproved my own theory. DeathCode's "What game are you playing" thread is enormous, but DeathCode is not Loved. Mysterious!
___________________________
Guess the videogame! (Image Heavy)
- 883.1K Views
- 12.9K Replies
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
Equally known as developer/publisher and toy maker... Bandai?
___________________________
Editing Game Information is Live
- 31.3K Views
- 184 Replies
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
I can't seem to find the "Help option on the search page". Could someone supply a screenshot or a step-by-step to find it? Or are only certain users given access to that queue?
EDIT: Oh, sheesh, I didn't notice this was a bumped thread from five years ago until just now. @_@ Probably not a relevant question anymore!
EDIT: Oh, sheesh, I didn't notice this was a bumped thread from five years ago until just now. @_@ Probably not a relevant question anymore!
___________________________
What are you currently playing?
- 810.8K Views
- 9.9K Replies
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
After years of it sitting in a drawer because I didn't own a 3DS, I'm now at last playing Fire Emblem: Awakening. Impressions so far:
* Love the 3D. I remember trying Path of Radiance and being disappointed by the combat animations: knights on horseback attacked by trot-trot-trotting up to the opponent, stopping, and then poking them with sword or lance. The knights of Awakening actually attack with momentum! Plus the battle maps look like papercraft, giving the thing a miniatures wargame feel.
* I started on Hard because I'd played a few FE games before, then began to struggle a few missions in, with enemies one-shotting people left and right. Chastened, I attempted a restart on Normal, but that was too easy; starting enemies literally couldn't hurt the main character. So I'm back to the Hard playthrough, trying to git gud.
* Not sure how I feel about having optional encounters to grind on. One of the novel things about FE games to me was the limited experience point pool. Are enemy stats inflated with the expectation that you'll go swat wandering monsters in between story missions?
* The randomness also seems cranked up. There were always miss and crit chances, sure. But now you have support attack chances, support block chances, and skills with proc chances... already there have been a few times where I won a scenario off the back of a lucky roll on one of these, and it feels less satisfying that way.
* I wish they had tutorial/help-system content for the wireless functions. What the heck is all this stuff in my "Bonus Box" and what am I supposed to do with it?
* Love the 3D. I remember trying Path of Radiance and being disappointed by the combat animations: knights on horseback attacked by trot-trot-trotting up to the opponent, stopping, and then poking them with sword or lance. The knights of Awakening actually attack with momentum! Plus the battle maps look like papercraft, giving the thing a miniatures wargame feel.
* I started on Hard because I'd played a few FE games before, then began to struggle a few missions in, with enemies one-shotting people left and right. Chastened, I attempted a restart on Normal, but that was too easy; starting enemies literally couldn't hurt the main character. So I'm back to the Hard playthrough, trying to git gud.
* Not sure how I feel about having optional encounters to grind on. One of the novel things about FE games to me was the limited experience point pool. Are enemy stats inflated with the expectation that you'll go swat wandering monsters in between story missions?
* The randomness also seems cranked up. There were always miss and crit chances, sure. But now you have support attack chances, support block chances, and skills with proc chances... already there have been a few times where I won a scenario off the back of a lucky roll on one of these, and it feels less satisfying that way.
* I wish they had tutorial/help-system content for the wireless functions. What the heck is all this stuff in my "Bonus Box" and what am I supposed to do with it?
___________________________
Which games do you include on your "Completed" tab?
- 2.3K Views
- 6 Replies
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
I started keeping track of my backlog in May of 2008. Any games that I beat before that date, didn't still own on that date, and which I haven't re-acquired since that date, won't be on there. E.g. games I played as a kid in the shareware days, haha.
After that, I've tried to be pretty thorough. If I added the game to a library of any kind, be it physical or digital, it goes into the backlog until I dispose of it, retire it, or complete it. I've even broken down goofy things like Edmund McMillen's Basement Collection into individual games, hah. I might easily have downloaded some oddment and forgotten to add it, but it should be pretty close to everything!
Retired includes games I've tried and made the decision I didn't like them enough to try to finish them, as well as games that don't have a "beating" criterion. Completed to me means "ending credits" whenever a game includes them--even if that's not the "real" ending by the game's lights, e.g. Nier: Automata--and my best judgment otherwise.
EDIT: Reading some of the above commentary, I typically include DLC as a separate entry only if it's a distinct playthrough experience detached from the main game. An added side quest for horse armor: no. A follow-up episode like Dragon Age Origins' "Darkspawn Chronicles", absolutely. Completions count regardless of what hackery, modding, or cheating got me there--I'm no purist on that, anymore!
After that, I've tried to be pretty thorough. If I added the game to a library of any kind, be it physical or digital, it goes into the backlog until I dispose of it, retire it, or complete it. I've even broken down goofy things like Edmund McMillen's Basement Collection into individual games, hah. I might easily have downloaded some oddment and forgotten to add it, but it should be pretty close to everything!
Retired includes games I've tried and made the decision I didn't like them enough to try to finish them, as well as games that don't have a "beating" criterion. Completed to me means "ending credits" whenever a game includes them--even if that's not the "real" ending by the game's lights, e.g. Nier: Automata--and my best judgment otherwise.
EDIT: Reading some of the above commentary, I typically include DLC as a separate entry only if it's a distinct playthrough experience detached from the main game. An added side quest for horse armor: no. A follow-up episode like Dragon Age Origins' "Darkspawn Chronicles", absolutely. Completions count regardless of what hackery, modding, or cheating got me there--I'm no purist on that, anymore!
___________________________
Best of the 3DS
- 1.8K Views
- 13 Replies
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
I actually found the N64 Ocarina to be disappointing. I first played it when it appeared on the Wii Virtual Console, so I missed the boat on the wow factor of the jump to 3D. And by that point it didn't handle as well as other games I'd played in the same genre. I didn't enjoy Twilight Princess either, so it might be that I prefer 2D Zelda games to 3D ones! So the question is, would the 3DS version be enough of an improvement over the N64 version that I'd potentially like it even if I didn't love the original?
I'll take the note on Devil Survivor in any case--I did enjoy the original, despite a rough patch toward the end where I needed to grind my way out of some persona choices that had worked for most of the game but didn't measure up to the boss fights.
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
Great, thanks everyone! I will probably skip the ones that are remakes of games I've already played (Ocarina of Time, Devil Survivor), but the remainder will make a perfect list to get started on. Particularly glad to see an Etrian Odyssey come up, those were some of my favorites on the DS!
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
Very late to the party, I just this holiday season got a Nintendo 3DS as a gift. Years ago I got Fire Emblem: Awakening as a gift from someone who didn't realize I was lacking the handheld... and that's the only game I've got! I don't have an enormous budget to fill out a library with, but if you were to recommend a top five or so for somebody brand-new and wide-eyed to the whole world of a mature catalog, what would those be?
My tastes are pretty diverse, but most of what I played on the original DS was RPGs, with a couple of Nintendo classics and some offbeat/unique stuff sprinkled in. My completed list could help.
My tastes are pretty diverse, but most of what I played on the original DS was RPGs, with a couple of Nintendo classics and some offbeat/unique stuff sprinkled in. My completed list could help.
___________________________
Free Games General
- 213.1K Views
- 1.5K Replies
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
From what I've read in indie devs' Twitter threads about Epic vs. Steam vs. Itch and so on, a giveaway pays out a flat amount to the dev/studio regardless of download count. How much that is, I haven't heard, and may be a per-game or per-giveaway-event negotiation.
___________________________
Post Your Wins
- 489.2K Views
- 6.5K Replies
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
Nuclear Throne

Lordy that game is frantic and difficult. I had to go on YouTube looking for strategies to deal with the "Lil' Hunter" boss, and even then needed a good dose of luck to get a winning run. Just the right level of frustration factor to get me to determinedly keep trying rather than give up, though.

Lordy that game is frantic and difficult. I had to go on YouTube looking for strategies to deal with the "Lil' Hunter" boss, and even then needed a good dose of luck to get a winning run. Just the right level of frustration factor to get me to determinedly keep trying rather than give up, though.
___________________________
Post Your Retirements
- 105.4K Views
- 873 Replies
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
Ah, Sonic Chronicles. The idea of throwing BioWare at a marquee IP and turning it into an RPG was a fascinating one! But the whole point of playing a Sonic game is to go fast, yeah? It doesn't really feel right noodling around dialogue trees, taking combat turns, and wheedling NPCs into opening up map barriers for you.
My own latest, heavy-hearted retirement: Arcanum: Of Steamworks and Magick Obscura. The setting is fantastic, and the sheer diversity of character-building options is amazing. But speaking of slow-moving RPGs, it is such. a. drag. Picking through trash cans for tech components is an amusing conceit at first, but it gets extremely tedious before long. The signposting for main quests is perhaps intentionally vague, leaving you with an overwhelmingly huge map and few ideas where to go next. And there are a lot of "you must be this tall to ride" checkpoints where if your character doesn't meet a skill threshold, you're stuck grinding or doing something ridiculous like murdering a friendly NPC to advance. I have some five failed started playthroughs, I think that's enough.
___________________________
Post Your Wins
- 489.2K Views
- 6.5K Replies
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
The Legend of Bum-Bo

An entertaining run-based RPG/match-4 puzzle in the Binding of Isaac franchise. If you don't mind the inane body humor that's in so many of McMillen's creations, this is a clever way to waste a few hours!
EDIT: Hah, didn't see the comment immediately previous about it being buggy. I ran into a few minor visual glitches, and there are several QoL things that really ought to have been in there that aren't, but I never hit any crashes.
An entertaining run-based RPG/match-4 puzzle in the Binding of Isaac franchise. If you don't mind the inane body humor that's in so many of McMillen's creations, this is a clever way to waste a few hours!
EDIT: Hah, didn't see the comment immediately previous about it being buggy. I ran into a few minor visual glitches, and there are several QoL things that really ought to have been in there that aren't, but I never hit any crashes.
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
The End is Nigh

I'm never going to 100% or speedrun or even postgame one of these monsters, but it feels good to at least nail a win in a genre this brutal.
I'm never going to 100% or speedrun or even postgame one of these monsters, but it feels good to at least nail a win in a genre this brutal.
___________________________
Obligatory Unofficial Steam Library Moaning Thread
- 2K Views
- 19 Replies
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
Welp. Steam regularly crashes on startup, now. I guess that's just a thing I have to put up with for the sake of, uh... UI progress? Better direct-to-eyeballs ad delivery? :|
7 Yrs♥$✓#
SabreCat
7 Yrs♥$✓#
I don't mind the design overall, but I use the Family Sharing feature, and it's gone and mixed all my wife's games into the same main list as my own, which is a distinctly unnecessary nuisance. I even saw a bunch of bug reports about it before the go-live, they just kept it this way :|
EDIT: (Yeah, I just created a collection for them, it's a workaround, heh)
EDIT: (Yeah, I just created a collection for them, it's a workaround, heh)
Page